#include "Plane.h"
namespace sl
{
	Plane::Plane(void)
	{
		m_fv[0] = 0.0;
		m_fv[1] = 0.0;
		m_fv[2] = 0.0;
		m_fv[3] = 0.0;
	}

	Plane::Plane(value_type fv0, value_type fv1, value_type fv2, value_type fv3 )
	{
		m_fv[0] = fv0;
		m_fv[1] = fv1;
		m_fv[2] = fv2;
		m_fv[3] = fv3;
	}

	Plane::~Plane(void)
	{
	}
}
